You have passed the rite of passage, you are now a full fledged Courier. Zippy Courier Service Campaign Folder Name Grammatical errors and typos are reproduced as-is. These tables contain the contents of the WTXT and LTXT blocks for all scenarios. This text was likely intended to be displayed when a player won or lost the scenario containing it, but instead the game uses generic "YOU WON!" and "YOU LOST!" messages for all scenarios. These blocks are empty for many scenarios, but for some they contain ASCII text that never appears in-game. Unused Text Scenario Success/Failure TextĮach scenario file contains blocks named WTXT and LTXT. All four are identical, just rotated in increments of 90 degrees.Īlso contained in SIM3D2.MAX are the ambulance dispatch pylon, Augusta A109 helicopter, and UFO models from SimCopter (which uses the same engine as Streets of SimCity and was released before it). SIM3D2.MAX contains four unused railway crossing gate models. The format of these files is documented here. The game stores its 3D models in three files within its GEO folder, each containing roughly a third of the game's models. This editor isn't capable of creating more sophisticated scenarios, but the scenario format has been reverse-engineered and documented here. The game came with a basic scenario editor that allowed players to create custom races using any SimCity 2000 city. The player's activities primarily consist of delivering packages and destroying (or being destroyed by) hostile computer-controlled vehicles, although a set of race missions is also included.Īlthough the game was poorly received at the time of its release, the novelty of viewing SimCity 2000 cities from a different perspective and the game's quirky sense of humor (it features strange radio commercials, deliberately over-the-top voice acting, and amusing descriptions of package contents) are considered sufficient compensation for its bugs and general lack of polish by fans. ![]() Notable for its ability to generate 3D levels from SimCity 2000 city files, Streets of SimCity is a vehicular combat game featuring both free-roam gameplay and scenarios with specific objectives. ![]() ![]() Released internationally: November 4, 1997
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